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EQ Dev New thread 1 day ago

A Guide to EQTypes in the EverQuest UI

The Veterans' Lounge Oct 16, 2026 4:07 PM

An EQType is a number (or, for some pieces, a short text name) you put on a piece of a UI window to tell EverQuest what to show there. Setting a different EQType, or moving a piece into a different window, is how custom UIs rearrange things like your HP bar, group list, inventory slots, or stat readouts in a custom UI.

How to use an EQType​

In the window's XML file, give the piece an <EQType>. The piece's tag (Label, Gauge, InvSlot, and so on) must match the Type column (see the table below).
XML:
<Label item="MyHPLabel">
    <ScreenID>MyHPLabel</ScreenID>
    <EQType>17</EQType>        <!-- Current Hit Points -->
    ...
</Label>

<Gauge item="MyHPGauge">
    <ScreenID>MyHPGauge</ScreenID>
    <EQType>1</EQType>         <!-- Player HP -->
    ...
</Gauge>

<Label item="Gem1Name">
    <ScreenID>Gem1Name</ScreenID>
    <EQType>60</EQType>        <!-- Spell gem 1 (name of the memorized spell) -->
    ...
</Label>

<InvSlot item="MyCharmSlot">
    <ScreenID>MyCharmSlot</ScreenID>
    <EQType>inventory/Equip 0</EQType>      <!-- Charm -->
    ...
</InvSlot>

<InvSlot item="MyBag1Slot1">
    <ScreenID>MyBag1Slot1</ScreenID>
    <EQType>inventory/Equip 23/0</EQType>   <!-- Bag 1, slot 1 -->
    ...
</InvSlot>

<HotButton item="MyFirstButton">
    <ScreenID>MyFirstButton</ScreenID>
    <EQType>hotbutton/Bar 0/0</EQType>      <!-- First button of the first hotbar -->
    ...
</HotButton>

<Button item="OpenSomethingButton">
    <ScreenID>OpenSomethingButton</ScreenID>
    <EQType>openwnd [WindowName]</EQType>   <!-- Replace [WindowName] with a standard game window -->
    ...
</Button>

<Screen item="MyPopup">
    <EQType>closenotclicked</EQType>        <!-- Hides the window when you click outside it -->
    ...
</Screen>

Notes​

  • Gauges and labels have separate number lists: Gauge 1 is your HP bar; Label 1 is your name. Use the row whose Type matches the piece you are editing.
  • EQTypes can go into different windows: A gauge with EQType 1 shows your HP in any window you put it in.
  • Wrong or unlisted label numbers display Unknown Label followed by the number. A wrong gauge number draws a full, maroon bar.
  • Some types begin at 0 and some at 1: Inventory slots, hotbars and the spell-name slot ranges start at 0 (for example inventory/Equip 0, hotbutton/Bar 0/0), while the group member and Extended Target entries in the table start at 1. Older community lists sometimes number the same entries differently (for example "Buff 0" or "Extended Target 0"). The ID numbers are always the same, so check the table for the first and last entry of the type you want instead of assuming.
  • Empty slots stay blank: Group member, pet, and Extended Target pieces show nothing when that slot has no one in it. Mercenary labels are blank unless you have a mercenary out (not suspended). A mana bar is hidden if your class doesn't use mana.
  • Stat labels change color: Stat labels (stats, resists, and similar) can be tinted to show whether the number is above or below your base value.
  • Hover tooltips: On some stat labels (such as heroic-stat avoidance and accuracy), tooltips explain how many more heroic points you need to reach the next bonus.
  • Some gauges can show a name: Group member bars, for example, can show the member's name on the bar.

Notes on specific rows​

  • Spell labels: Labels 45-59 (Buff slots 1-15) and 80-85 (Song slots 1-6) are older numbering that still works. The long ranges (500 and up) are one label per slot: add 1 to the number for the next slot (for example buff slot 2 is 501). Spell gems 1-14 are IDs 60-67, 133, 138, 149, 150, 414 and 415.
  • Bags: inventory/Equip 23 to 34 are the bag slots themselves. To show an item inside a bag, add / and the slot inside it, for example inventory/Equip 23/0. Bank and shared bank bags work the same way.
  • Shared bank: Slots are unlocked in order: slots 0-1 for everyone, and 2 more for each of three unlocks. The default bank window already includes all eight and hides the ones you don't have.
  • Group role icons: These are matched by the piece's ScreenID (for example GroupRoleTank0), not by an EQType, one per group slot (0-5).
  • Mercenary rows: These EQTypes belong to the mercenary hire, manage and info windows. The Type column is the XML piece the default UI puts each one on (for example Label, Button, Listbox).

All EQTypes​

The Type column is the XML piece the EQType goes on. Gauge, Label and Extended Target rows are repeated once per slot.

TypeEQTypeDescription
Gauge1Player HP
Gauge2Player Mana
Gauge3Player Endurance
Gauge4Experience
Gauge5Alternate Advancement Experience
Gauge6Target HP
Gauge7Spell Casting Progress
Gauge8Breath
Gauge9Spell Memorization Progress
Gauge10Spell Scribing Progress
Gauge11Group Member 1 HP
Gauge12Group Member 2 HP
Gauge13Group Member 3 HP
Gauge14Group Member 4 HP
Gauge15Group Member 5 HP
Gauge16Pet HP
Gauge17Group Member 1 Pet HP
Gauge18Group Member 2 Pet HP
Gauge19Group Member 3 Pet HP
Gauge20Group Member 4 Pet HP
Gauge21Group Member 5 Pet HP
Gauge22MP3 Song Progress
Gauge26Combat Ability Effect Time Remaining
Gauge27Target of Target HP
Gauge28Respawn Timer
Gauge29In-Combat Timer
Gauge31Group Member 1 Mana
Gauge32Group Member 2 Mana
Gauge33Group Member 3 Mana
Gauge34Group Member 4 Mana
Gauge35Group Member 5 Mana
Gauge36Group Member 1 Endurance
Gauge37Group Member 2 Endurance
Gauge38Group Member 3 Endurance
Gauge39Group Member 4 Endurance
Gauge40Group Member 5 Endurance
Gauge41Pet's Target HP
Gauge42Extended Target 1 HP
Gauge43Extended Target 2 HP
Gauge44Extended Target 3 HP
Gauge45Extended Target 4 HP
Gauge46Extended Target 5 HP
Gauge47Extended Target 6 HP
Gauge48Extended Target 7 HP
Gauge49Extended Target 8 HP
Gauge50Extended Target 9 HP
Gauge51Extended Target 10 HP
Gauge52Extended Target 11 HP
Gauge53Extended Target 12 HP
Gauge54Extended Target 13 HP
Gauge55Extended Target 14 HP
Gauge56Extended Target 15 HP
Gauge57Extended Target 16 HP
Gauge58Extended Target 17 HP
Gauge59Extended Target 18 HP
Gauge60Extended Target 19 HP
Gauge61Extended Target 20 HP
Gauge62Extended Target 1 Mana
Gauge63Extended Target 2 Mana
Gauge64Extended Target 3 Mana
Gauge65Extended Target 4 Mana
Gauge66Extended Target 5 Mana
Gauge67Extended Target 6 Mana
Gauge68Extended Target 7 Mana
Gauge69Extended Target 8 Mana
Gauge70Extended Target 9 Mana
Gauge71Extended Target 10 Mana
Gauge72Extended Target 11 Mana
Gauge73Extended Target 12 Mana
Gauge74Extended Target 13 Mana
Gauge75Extended Target 14 Mana
Gauge76Extended Target 15 Mana
Gauge77Extended Target 16 Mana
Gauge78Extended Target 17 Mana
Gauge79Extended Target 18 Mana
Gauge80Extended Target 19 Mana
Gauge81Extended Target 20 Mana
Gauge82Extended Target 1 Endurance
Gauge83Extended Target 2 Endurance
Gauge84Extended Target 3 Endurance
Gauge85Extended Target 4 Endurance
Gauge86Extended Target 5 Endurance
Gauge87Extended Target 6 Endurance
Gauge88Extended Target 7 Endurance
Gauge89Extended Target 8 Endurance
Gauge90Extended Target 9 Endurance
Gauge91Extended Target 10 Endurance
Gauge92Extended Target 11 Endurance
Gauge93Extended Target 12 Endurance
Gauge94Extended Target 13 Endurance
Gauge95Extended Target 14 Endurance
Gauge96Extended Target 15 Endurance
Gauge97Extended Target 16 Endurance
Gauge98Extended Target 17 Endurance
Gauge99Extended Target 18 Endurance
Gauge100Extended Target 19 Endurance
Gauge101Extended Target 20 Endurance
Gauge102Achievements - Total Completed
Gauge103Achievements - Selected Category Completed
Gauge104Achievements - Total Completed (Compared Player)
Gauge105Achievements - Selected Category Completed (Compared Player)
Gauge106Achievements - Category 1 Progress
Gauge107Achievements - Category 2 Progress
Gauge108Achievements - Category 3 Progress
Gauge109Achievements - Category 4 Progress
Gauge110Achievements - Category 5 Progress
Gauge111Achievements - Category 6 Progress
Gauge112Achievements - Category 7 Progress
Gauge113Achievements - Category 8 Progress
Gauge114Achievements - Category 9 Progress
Gauge115Achievements - Category 10 Progress
Gauge116Achievements - Category 11 Progress
Gauge117Achievements - Category 12 Progress
Gauge118Achievements - Category 13 Progress
Gauge119Achievements - Category 14 Progress
Gauge120Achievements - Category 15 Progress
Gauge121Achievements - Category 16 Progress
Gauge122Achievements - Category 17 Progress
Gauge123Achievements - Category 18 Progress
Gauge124Achievements - Category 19 Progress
Gauge125Achievements - Category 20 Progress
Gauge126Achievements - Category 1 Progress (Compared Player)
Gauge127Achievements - Category 2 Progress (Compared Player)
Gauge128Achievements - Category 3 Progress (Compared Player)
Gauge129Achievements - Category 4 Progress (Compared Player)
Gauge130Achievements - Category 5 Progress (Compared Player)
Gauge131Achievements - Category 6 Progress (Compared Player)
Gauge132Achievements - Category 7 Progress (Compared Player)
Gauge133Achievements - Category 8 Progress (Compared Player)
Gauge134Achievements - Category 9 Progress (Compared Player)
Gauge135Achievements - Category 10 Progress (Compared Player)
Gauge136Achievements - Category 11 Progress (Compared Player)
Gauge137Achievements - Category 12 Progress (Compared Player)
Gauge138Achievements - Category 13 Progress (Compared Player)
Gauge139Achievements - Category 14 Progress (Compared Player)
Gauge140Achievements - Category 15 Progress (Compared Player)
Gauge141Achievements - Category 16 Progress (Compared Player)
Gauge142Achievements - Category 17 Progress (Compared Player)
Gauge143Achievements - Category 18 Progress (Compared Player)
Gauge144Achievements - Category 19 Progress (Compared Player)
Gauge145Achievements - Category 20 Progress (Compared Player)
Gauge146Loyalty Velocity (Momentum)
Gauge147Vitality
Gauge148AA Vitality
Gauge149Aggro Meter - My Hate %
Gauge150Mercenary AA Experience
Gauge151Extended Target 21 HP
Gauge152Extended Target 22 HP
Gauge153Extended Target 23 HP
Gauge154Extended Target 24 HP
Gauge155Extended Target 25 HP
Gauge156Extended Target 26 HP
Gauge157Extended Target 27 HP
Gauge158Extended Target 28 HP
Gauge159Extended Target 29 HP
Gauge160Extended Target 30 HP
Gauge161Extended Target 21 Mana
Gauge162Extended Target 22 Mana
Gauge163Extended Target 23 Mana
Gauge164Extended Target 24 Mana
Gauge165Extended Target 25 Mana
Gauge166Extended Target 26 Mana
Gauge167Extended Target 27 Mana
Gauge168Extended Target 28 Mana
Gauge169Extended Target 29 Mana
Gauge170Extended Target 30 Mana
Gauge171Extended Target 21 Endurance
Gauge172Extended Target 22 Endurance
Gauge173Extended Target 23 Endurance
Gauge174Extended Target 24 Endurance
Gauge175Extended Target 25 Endurance
Gauge176Extended Target 26 Endurance
Gauge177Extended Target 27 Endurance
Gauge178Extended Target 28 Endurance
Gauge179Extended Target 29 Endurance
Gauge180Extended Target 30 Endurance
Gauge181Faction Standing
Gauge182Overseer Stats
Label1Name
Label2Level
Label3Class
Label4Deity
Label5Strength
Label6Stamina
Label7Dexterity
Label8Agility
Label9Wisdom
Label10Intelligence
Label11Charisma
Label12Save vs. Poison
Label13Save vs. Disease
Label14Save vs. Fire
Label15Save vs. Cold
Label16Save vs. Magic
Label17Current Hit Points
Label18Maximum Hit Points
Label19Hit Point Percentage
Label20Mana Percentage
Label21Endurance Percentage
Label22Armor Class (Mitigation)
Label23Attack (Offense)
Label24Weight
Label25Maximum Weight
Label26Experience Percentage
Label27AA Experience Percentage
Label28Target Name
Label29Target HP Percentage
Label30Group Member 1 Name
Label31Group Member 2 Name
Label32Group Member 3 Name
Label33Group Member 4 Name
Label34Group Member 5 Name
Label35Group Member 1 Health %
Label36Group Member 2 Health %
Label37Group Member 3 Health %
Label38Group Member 4 Health %
Label39Group Member 5 Health %
Label40Group Pet 1 Health %
Label41Group Pet 2 Health %
Label42Group Pet 3 Health %
Label43Group Pet 4 Health %
Label44Group Pet 5 Health %
Label45Buff Slot 1
Label46Buff Slot 2
Label47Buff Slot 3
Label48Buff Slot 4
Label49Buff Slot 5
Label50Buff Slot 6
Label51Buff Slot 7
Label52Buff Slot 8
Label53Buff Slot 9
Label54Buff Slot 10
Label55Buff Slot 11
Label56Buff Slot 12
Label57Buff Slot 13
Label58Buff Slot 14
Label59Buff Slot 15
Label60Spell Gem 1
Label61Spell Gem 2
Label62Spell Gem 3
Label63Spell Gem 4
Label64Spell Gem 5
Label65Spell Gem 6
Label66Spell Gem 7
Label67Spell Gem 8
Label68Pet Name
Label69Pet HP Percentage
Label70Current HP / Max HP
Label71Unspent AA Points
Label72Experience % Assigned to AA
Label73Last Name
Label74Title
Label75Current MP3 Song Name
Label76MP3 Song Duration - Minutes
Label77MP3 Song Duration - Seconds
Label78MP3 Song Position - Minutes
Label79MP3 Song Position - Seconds
Label80Song Slot 1
Label81Song Slot 2
Label82Song Slot 3
Label83Song Slot 4
Label84Song Slot 5
Label85Song Slot 6
Label86Pet Buff 1 Name
Label87Pet Buff 2 Name
Label88Pet Buff 3 Name
Label89Pet Buff 4 Name
Label90Pet Buff 5 Name
Label91Pet Buff 6 Name
Label92Pet Buff 7 Name
Label93Pet Buff 8 Name
Label94Pet Buff 9 Name
Label95Pet Buff 10 Name
Label96Pet Buff 11 Name
Label97Pet Buff 12 Name
Label98Pet Buff 13 Name
Label99Pet Buff 14 Name
Label100Pet Buff 15 Name
Label101Pet Buff 16 Name
Label102Pet Buff 17 Name
Label103Pet Buff 18 Name
Label104Pet Buff 19 Name
Label105Pet Buff 20 Name
Label106Pet Buff 21 Name
Label107Pet Buff 22 Name
Label108Pet Buff 23 Name
Label109Pet Buff 24 Name
Label110Pet Buff 25 Name
Label111Pet Buff 26 Name
Label112Pet Buff 27 Name
Label113Pet Buff 28 Name
Label114Pet Buff 29 Name
Label115Pet Buff 30 Name
Label116Personal Tribute Timer
Label117Current Tribute Points
Label118Total Career Tribute
Label119Tribute Cost
Label120Target of Target HP Percentage
Label121Guild Tribute Timer
Label122Guild Tribute Favor
Label123Guild Tribute Cost
Label124Current Mana
Label125Maximum Mana
Label126Current Endurance
Label127Maximum Endurance
Label128Mana / Max Mana
Label129Endurance / Max Endurance
Label132Task Request Timer
Label133Spell Gem 9
Label134Casting Spell Name
Label135Target of Target Name
Label136Save vs. Corruption
Label137In-Combat Timer
Label138Spell Gem 10
Label139Group Member 1 Mana %
Label140Group Member 2 Mana %
Label141Group Member 3 Mana %
Label142Group Member 4 Mana %
Label143Group Member 5 Mana %
Label144Group Member 1 Endurance %
Label145Group Member 2 Endurance %
Label146Group Member 3 Endurance %
Label147Group Member 4 Endurance %
Label148Group Member 5 Endurance %
Label149Spell Gem 11
Label150Spell Gem 12
Label151Extended Target 1 HP %
Label152Extended Target 2 HP %
Label153Extended Target 3 HP %
Label154Extended Target 4 HP %
Label155Extended Target 5 HP %
Label156Extended Target 6 HP %
Label157Extended Target 7 HP %
Label158Extended Target 8 HP %
Label159Extended Target 9 HP %
Label160Extended Target 10 HP %
Label161Extended Target 11 HP %
Label162Extended Target 12 HP %
Label163Extended Target 13 HP %
Label164Extended Target 14 HP %
Label165Extended Target 15 HP %
Label166Extended Target 16 HP %
Label167Extended Target 17 HP %
Label168Extended Target 18 HP %
Label169Extended Target 19 HP %
Label170Extended Target 20 HP %
Label171Extended Target 1 Mana %
Label172Extended Target 2 Mana %
Label173Extended Target 3 Mana %
Label174Extended Target 4 Mana %
Label175Extended Target 5 Mana %
Label176Extended Target 6 Mana %
Label177Extended Target 7 Mana %
Label178Extended Target 8 Mana %
Label179Extended Target 9 Mana %
Label180Extended Target 10 Mana %
Label181Extended Target 11 Mana %
Label182Extended Target 12 Mana %
Label183Extended Target 13 Mana %
Label184Extended Target 14 Mana %
Label185Extended Target 15 Mana %
Label186Extended Target 16 Mana %
Label187Extended Target 17 Mana %
Label188Extended Target 18 Mana %
Label189Extended Target 19 Mana %
Label190Extended Target 20 Mana %
Label191Extended Target 1 Endurance %
Label192Extended Target 2 Endurance %
Label193Extended Target 3 Endurance %
Label194Extended Target 4 Endurance %
Label195Extended Target 5 Endurance %
Label196Extended Target 6 Endurance %
Label197Extended Target 7 Endurance %
Label198Extended Target 8 Endurance %
Label199Extended Target 9 Endurance %
Label200Extended Target 10 Endurance %
Label201Extended Target 11 Endurance %
Label202Extended Target 12 Endurance %
Label203Extended Target 13 Endurance %
Label204Extended Target 14 Endurance %
Label205Extended Target 15 Endurance %
Label206Extended Target 16 Endurance %
Label207Extended Target 17 Endurance %
Label208Extended Target 18 Endurance %
Label209Extended Target 19 Endurance %
Label210Extended Target 20 Endurance %
Label211Haste
Label212Hit Point Regeneration
Label213Mana Regeneration
Label214Endurance Regeneration
Label215Spell Shield
Label216Combat Effects
Label217Shielding
Label218Damage Shielding
Label219Damage Over Time Shielding
Label220Damage Shield Mitigation
Label221Avoidance (item mod)
Label222Accuracy (item mod)
Label223Stun Resist
Label224Strike Through
Label225Heal Amount
Label226Spell Damage
Label227Clairvoyance
Label228Skill Damage: Bash
Label229Skill Damage: Backstab
Label230Skill Damage: Dragon Punch
Label231Skill Damage: Eagle Strike
Label232Skill Damage: Flying Kick
Label233Skill Damage: Kick
Label234Skill Damage: Round Kick
Label235Skill Damage: Tiger Claw
Label236Skill Damage: Frenzy
Label237Weight / Max Weight
Label238Base Strength
Label239Base Stamina
Label240Base Dexterity
Label241Base Agility
Label242Base Wisdom
Label243Base Intelligence
Label244Base Charisma
Label245Base Save vs. Poison
Label246Base Save vs. Disease
Label247Base Save vs. Fire
Label248Base Save vs. Cold
Label249Base Save vs. Magic
Label250Base Save vs. Corruption
Label251Heroic Strength
Label252Heroic Stamina
Label253Heroic Dexterity
Label254Heroic Agility
Label255Heroic Wisdom
Label256Heroic Intelligence
Label257Heroic Charisma
Label264Cap Strength
Label265Cap Stamina
Label266Cap Dexterity
Label267Cap Agility
Label268Cap Wisdom
Label269Cap Intelligence
Label270Cap Charisma
Label271Cap Save vs. Poison
Label272Cap Save vs. Disease
Label273Cap Save vs. Fire
Label274Cap Save vs. Cold
Label275Cap Save vs. Magic
Label276Cap Save vs. Corruption
Label277Cap Spell Shield
Label278Cap Combat Effects
Label279Cap Shielding
Label280Cap Damage Shielding
Label281Cap Damage Over Time Shielding
Label282Cap Damage Shield Mitigation
Label283Cap Avoidance (item mod)
Label284Cap Accuracy (item mod)
Label285Cap Stun Resist
Label286Cap Strike Through
Label287Cap Skill Damage: Bash
Label288Cap Skill Damage: Backstab
Label289Cap Skill Damage: Dragon Punch
Label290Cap Skill Damage: Eagle Strike
Label291Cap Skill Damage: Flying Kick
Label292Cap Skill Damage: Kick
Label293Cap Skill Damage: Round Kick
Label294Cap Skill Damage: Tiger Claw
Label295Cap Skill Damage: Frenzy
Label296Loyalty Token Count
Label297Tribute Trophy Timer
Label298Tribute Trophy Cost
Label299Guild Tribute Trophy Timer
Label300Guild Tribute Trophy Cost
Label301Pet's Target HP
Label302Aggro Target Name
Label303Aggro Most Hated Name
Label304Aggro Most Hated Name (No Lock)
Label305Aggro My Hate %
Label306Aggro My Hate % (No Lock)
Label307Aggro Most Hated Hate %
Label308Aggro Most Hated Hate % (No Lock)
Label309Aggro Group Member 1 Hate %
Label310Aggro Group Member 2 Hate %
Label311Aggro Group Member 3 Hate %
Label312Aggro Group Member 4 Hate %
Label313Aggro Group Member 5 Hate %
Label314Aggro Extended Target 1 Hate %
Label315Aggro Extended Target 2 Hate %
Label316Aggro Extended Target 3 Hate %
Label317Aggro Extended Target 4 Hate %
Label318Aggro Extended Target 5 Hate %
Label319Aggro Extended Target 6 Hate %
Label320Aggro Extended Target 7 Hate %
Label321Aggro Extended Target 8 Hate %
Label322Aggro Extended Target 9 Hate %
Label323Aggro Extended Target 10 Hate %
Label324Aggro Extended Target 11 Hate %
Label325Aggro Extended Target 12 Hate %
Label326Aggro Extended Target 13 Hate %
Label327Aggro Extended Target 14 Hate %
Label328Aggro Extended Target 15 Hate %
Label329Aggro Extended Target 16 Hate %
Label330Aggro Extended Target 17 Hate %
Label331Aggro Extended Target 18 Hate %
Label332Aggro Extended Target 19 Hate %
Label333Aggro Extended Target 20 Hate %
Label335Mercenary AA Experience %
Label336Mercenary AA Points
Label337Mercenary AA Points Spent
Label338Mercenary HP
Label339Mercenary Max HP
Label340Mercenary Mana
Label341Mercenary Max Mana
Label342Mercenary Endurance
Label343Mercenary Max Endurance
Label344Mercenary Armor Class (Mitigation)
Label345Mercenary Accuracy
Label346Mercenary Haste %
Label347Mercenary Strength
Label348Mercenary Stamina
Label349Mercenary Intelligence
Label350Mercenary Wisdom
Label351Mercenary Agility
Label352Mercenary Dexterity
Label353Mercenary Charisma
Label354Mercenary Combat HP Regeneration
Label355Mercenary Combat Mana Regeneration
Label356Mercenary Combat Endurance Regeneration
Label357Mercenary Heal Amount
Label358Mercenary Spell Damage
Label359Parcel Count
Label360Power Source Percentage Remaining
Label361Extended Target 21 HP %
Label362Extended Target 22 HP %
Label363Extended Target 23 HP %
Label364Extended Target 24 HP %
Label365Extended Target 25 HP %
Label366Extended Target 26 HP %
Label367Extended Target 27 HP %
Label368Extended Target 28 HP %
Label369Extended Target 29 HP %
Label370Extended Target 30 HP %
Label371Extended Target 21 Mana %
Label372Extended Target 22 Mana %
Label373Extended Target 23 Mana %
Label374Extended Target 24 Mana %
Label375Extended Target 25 Mana %
Label376Extended Target 26 Mana %
Label377Extended Target 27 Mana %
Label378Extended Target 28 Mana %
Label379Extended Target 29 Mana %
Label380Extended Target 30 Mana %
Label381Extended Target 21 Endurance %
Label382Extended Target 22 Endurance %
Label383Extended Target 23 Endurance %
Label384Extended Target 24 Endurance %
Label385Extended Target 25 Endurance %
Label386Extended Target 26 Endurance %
Label387Extended Target 27 Endurance %
Label388Extended Target 28 Endurance %
Label389Extended Target 29 Endurance %
Label390Extended Target 30 Endurance %
Label401Velocity (movement speed)
Label402Accuracy (chance to hit)
Label403Evasion
Label404Mercenary Evasion
Label405Mercenary Attack (Offense)
Label406Mercenary Heroic Strength
Label407Mercenary Heroic Stamina
Label408Mercenary Heroic Dexterity
Label409Mercenary Heroic Agility
Label410Mercenary Heroic Wisdom
Label411Mercenary Heroic Intelligence
Label412Mercenary Heroic Charisma
Label413Item Overflow Count
Label414Spell Gem 13
Label415Spell Gem 14
Label416Luck
Label500-549Buff slots 1-50: name of the spell in that slot
Label550-579Blocked buff slots 1-30: spell name
Label600-629Song / short-duration buff slots 1-30: spell name
Label650-679Blocked pet buff slots 1-30: spell name
Label680Name Reservation Quantity
Label681-710Blocked buff slots 31-60: spell name
Label731-760Blocked pet buff slots 31-60: spell name
Label781-792Buff slots 51-62: spell name
Labelmercenary/MerchantWnd/AltCurrencyDividerTextMercenary window
Labelmercenary/MerchantWnd/AltPurchaseCostTextMercenary window
Labelmercenary/MerchantWnd/AltUpkeepCostTextMercenary window
Labelmercenary/MerchantWnd/PurchaseCostGoldTextMercenary window: Gold purchase cost
Labelmercenary/MerchantWnd/PurchaseCostPlatTextMercenary window: Platinum purchase cost
Labelmercenary/MerchantWnd/UpkeepCostGoldTextMercenary window: Gold upkeep cost
Labelmercenary/MerchantWnd/UpkeepCostPlatTextMercenary window: Platinum upkeep cost
Labelmercenary/ManageWnd/TimeLeftLabelMercenary window: Static text; the game does not fill it in
Labelmercenary/ManageWnd/TimeLeftTextMercenary window: Time left, updated while the mercenary is active (not suspended)
Labelmercenary/ManageWnd/TotalSlotsTextMercenary window
Labelmercenary/InfoWnd/AltCurrencyDividerTextMercenary window
Labelmercenary/InfoWnd/AltPurchaseCostTextMercenary window
Labelmercenary/InfoWnd/AltUpkeepCostTextMercenary window
Labelmercenary/InfoWnd/PurchaseCostGoldTextMercenary window: Gold purchase cost
Labelmercenary/InfoWnd/PurchaseCostPlatTextMercenary window: Platinum purchase cost
Labelmercenary/InfoWnd/UpkeepCostGoldTextMercenary window: Gold upkeep cost
Labelmercenary/InfoWnd/UpkeepCostPlatTextMercenary window: Platinum upkeep cost
InvSlotinventory/Equip 0Charm
InvSlotinventory/Equip 1Left Ear
InvSlotinventory/Equip 2Head
InvSlotinventory/Equip 3Face
InvSlotinventory/Equip 4Right Ear
InvSlotinventory/Equip 5Neck
InvSlotinventory/Equip 6Shoulders
InvSlotinventory/Equip 7Arms
InvSlotinventory/Equip 8Back
InvSlotinventory/Equip 9Left Wrist
InvSlotinventory/Equip 10Right Wrist
InvSlotinventory/Equip 11Range
InvSlotinventory/Equip 12Hands
InvSlotinventory/Equip 13Primary
InvSlotinventory/Equip 14Secondary
InvSlotinventory/Equip 15Left Finger
InvSlotinventory/Equip 16Right Finger
InvSlotinventory/Equip 17Chest
InvSlotinventory/Equip 18Legs
InvSlotinventory/Equip 19Feet
InvSlotinventory/Equip 20Waist
InvSlotinventory/Equip 21Power Source (needs the Buried Sea expansion)
InvSlotinventory/Equip 22Ammo
InvSlotinventory/Equip 23 to inventory/Equip 34Bag slots 1-12 (slots above your largest usable bag slot are disabled)
InvSlotinventory/Equip 23/0A slot inside a bag: bag slot number, /, then the slot inside that bag (here, the first slot of the bag in bag slot 1)
InvSlotinventory/Bank 0 to inventory/Bank 23Bank slots. Add /<number> for a slot inside a bank bag
InvSlotinventory/SharedBank 0 to inventory/SharedBank 7Shared bank slots. Add /<number> for a slot inside a bag
InvSlotinventory/Trade <number>Trade window slot
InvSlotinventory/World <number>World container slot
InvSlotinventory/Loot <number>Loot window slot
InvSlotinventory/Bazaar <number>Bazaar slot
InvSlotinventory/Inspect <number>Inspect window slot
InvSlotinventory/KronoThe Krono slot
InvSlotinventory/Mercenary <number>Mercenary item slot
InvSlotmercenaryInventory/Equip <number>Mercenary equipment slot
InvSlotinventory/MountKeyRing <number>Mount key ring slot
InvSlotinventory/IllusionKeyRing <number>Illusion key ring slot
InvSlotinventory/FamiliarKeyRing <number>Familiar key ring slot
InvSlotinventory/HeroForgeKeyRing <number>Hero's Forge key ring slot
InvSlotinventory/TeleportationKeyRing <number>Teleportation key ring slot
InvSlotinventory/ActivatedKeyRing <number>Activated key ring slot
InvSlotinventory/EquipmentKeyRing <number>Equipment key ring slot
HotButtonhotbutton/Bar <0-10>/<0-11>One button of one hotbar: 11 hotbars (0-10), 12 buttons each (0-11). For example hotbutton/Bar 1/11 is the 12th button on the second hotbar
Buttonopenwnd <WindowName>Opens that game window and places it just above the button. The button shows as pressed while the window is open. The name must be one of the game's standard windows
ButtonGroupRoleTank0 to GroupRoleTank5Group role icon (Tank) for each group slot. Matched by ScreenID, not EQType
ButtonGroupRoleAssist0 to GroupRoleAssist5Group role icon (Assist) for each group slot. Matched by ScreenID, not EQType
ButtonGroupRolePuller0 to GroupRolePuller5Group role icon (Puller) for each group slot. Matched by ScreenID, not EQType
ButtonGroupRoleMarkNPC0 to GroupRoleMarkNPC5Group role icon (Mark NPC) for each group slot. Matched by ScreenID, not EQType
Buttonmercenary/MerchantWnd/AltPurchaseCostIconMercenary window: Currency icon
Buttonmercenary/MerchantWnd/AltUpkeepCostIconMercenary window: Currency icon
Buttonmercenary/MerchantWnd/HireButtonMercenary window: Hire the selected mercenary
Buttonmercenary/MerchantWnd/PurchaseCostGoldIconMercenary window: Currency icon
Buttonmercenary/MerchantWnd/PurchaseCostPlatIconMercenary window: Currency icon
Buttonmercenary/MerchantWnd/UpkeepCostGoldIconMercenary window: Currency icon
Buttonmercenary/MerchantWnd/UpkeepCostPlatIconMercenary window: Currency icon
Buttonmercenary/ManageWnd/AssistModeCheckboxMercenary window
Buttonmercenary/ManageWnd/BuyButtonMercenary window
Buttonmercenary/ManageWnd/CallForAssistButtonMercenary window
Buttonmercenary/ManageWnd/DismissButtonMercenary window: Dismiss the mercenary
Buttonmercenary/ManageWnd/InfoButtonMercenary window: Open the mercenary info window
Buttonmercenary/ManageWnd/SetActiveStanceButtonMercenary window: Set the selected stance
Buttonmercenary/ManageWnd/SetMercenaryHotkeyButtonMercenary window
Buttonmercenary/ManageWnd/SetOwnerButtonMercenary window: Give the mercenary to the selected player
Buttonmercenary/ManageWnd/SetStanceHotkeyButtonMercenary window: Make a hotkey for the selected stance
Buttonmercenary/ManageWnd/SuspendButtonMercenary window: Suspend the mercenary
Buttonmercenary/ManageWnd/SwitchButtonMercenary window
Buttonmercenary/InfoWnd/AltPurchaseCostIconMercenary window: Currency icon
Buttonmercenary/InfoWnd/AltUpkeepCostIconMercenary window: Currency icon
Buttonmercenary/InfoWnd/PurchaseCostGoldIconMercenary window: Currency icon
Buttonmercenary/InfoWnd/PurchaseCostPlatIconMercenary window: Currency icon
Buttonmercenary/InfoWnd/UpkeepCostGoldIconMercenary window: Currency icon
Buttonmercenary/InfoWnd/UpkeepCostPlatIconMercenary window: Currency icon
ScreenclosenotclickedHides the window when you click anywhere outside it
Screenmercenary/MerchantWndMercenary window
Screenmercenary/InfoWndMercenary window
Screenmercenary/ManageWndMercenary window
Pagemercenary/SwitchPageMercenary window
Pagemercenary/ManageWnd/ManagePageMercenary window
STMLboxmercenary/MerchantWnd/InfoTextMercenary window: Mercenary description
STMLboxmercenary/MerchantWnd/StanceInfoTextMercenary window: Description of the selected stance
STMLboxmercenary/InfoWnd/InfoTextMercenary window: Mercenary description
STMLboxmercenary/InfoWnd/StanceInfoTextMercenary window: Description of the selected stance
Listboxmercenary/MerchantWnd/StanceListBoxMercenary window: The mercenary's stances
Listboxmercenary/MerchantWnd/SubtypeListBoxMercenary window: Choose the mercenary subtype to hire
Listboxmercenary/ManageWnd/OwnedListBoxMercenary window
Listboxmercenary/ManageWnd/StanceListBoxMercenary window: The mercenary's stances
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Angeliana New thread 2 days ago

Guide Applications are open!

News and Announcements Oct 15, 2026 3:35 PM


Do you love helping others and participating in shenanigans?
If you said yes to both, you might be a guide!

​
Hail and well met, fellow citizens of Norrath! Have you traveled the lands seeking new adventures? Do you ever wonder what it would be like to don a mask and adventure behind the scenes? Does the thought of entertaining others by telling a story or weaving an adventure appeal to you? If so, read on...

The EverQuest Guide Program is looking for more energetic individuals to help us bring more fun and adventure for everyone to enjoy. We're growing and changing, but we can't do it alone. We need your help to bring even more magic to the world of Norrath!

Ready to join us? Step forward and fill out an application today!
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Angeliana New thread 4 days ago

The dead are back among the living!

News and Announcements Oct 14, 2026 1:54 PM


We don't mean to scare you!
​
In the darkest corners of Norrath, you might hear howls and shrieks. Be not alarmed, as it is just the return of Nights of the Dead!

Zigan Ribshard is back in the Plane of Knowledge, hoping that there will be some brave adventurers to assist a few of his friends in the Kithicor Forest. That bloody forest is not unique in the haunting of Norrath. Many creatures are running amok in the Greater Faydark, Crescent Reach, Toxxulia Forest, and the Qeynos Hills.

No one knows how much longer Edmund Strangeways will be among the living; he is close to needing his own grave and can still be found in the Plane of Knowledge collecting his share of flesh. While you are sorting your tatters of leather, you may also want to check in with Illis Taberish. His nightmares are continuing and may ruin his holiday.

The Plains of Karana are notoriously infested with Scarecrows. The farmers there are always looking for help when it comes to controlling the Scarecrow rampage. It has been rumored that the Witch responsible for their furor has in fact found her voice. Cikdew has a request for adventurous aides who don’t mind doing a little dirty work.

Minda and Tukk, of the Western Plains of Karana, are hosting a celebration for their ancestors. They have hired pumpkin farmer Arlien Browch to deliver a large supply of pumpkins. She has been seen heading towards the Commonlands, on her journey towards Minda and Tukks farm. It seems that she has been a bit unlucky and has been having some trouble controlling her hoard of gourds.

Haunted Jack and Spooky Sally will also be returning to sell their sickly-sweet holiday treats in your local hometown. Make sure to stop by for all your sweet tooth needs. Want more of a challenge? Seek out Astyn the Gray in Blightfire Moors. She has been watching Tully from afar and knows he's up to no good. Gather your fellow trick and treaters to help her protect the troubled mesa.

If it weren’t so scary, we might find it humerus! The event kicked off this morning and will end on November 10, 2026, at 11:00 p.m. PST. Have a freakish Nights of the Dead! 


Happy Nights of the Dead!

Join us on social media!​
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